236A (Air Hit)

This is oki you get primarily from air auto combo ender It works because the auto combo scaling is so bad it forces your opponent to tech or the oki fully resets them.

236D is the best oki for this it allows you to go for an air dash mix:

IAD j.A done low to to look like its an empty air dash.

IAD empty land 2A which is a low.

Depending on 236D timing you can fly over your opponents head and side switch, if this happens air turn and use j.A to open up your opponent.

cross up 236D:

you can also air dash land and throw too.

if you delay the 236D really late and roll this will hit them as a cross up.

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